Status Ailments
Ailment Description
Poisoned
(毒)
HP decreases as battle goes on; damage to enemies x 0.5
Furious
(激昂 )
Cannot be control and only perform physical attacks for a few turns; Atk x 2, Def & Hit% x 0.5
Faint
(気絶)
Lose one turn of action. This status happens at 100% when a downed character gets hit by critical hit or his/her weakness was exploited; 50% when a downed character gets hit by a normal attack
Panic
(混乱)
For a few turns, the character would only (i) attack his partners, (ii) do nothing, or (iii) throw away money
Old
(老化)
For a few turns, strength, stamina, magic, speed, and luck x 0.5
Frail1
(衰弱)
For a few turns, SP decreases with actions; damage received from enemies increases
Muted
(魔封)
For a few turns, character cannot use any skill. For the main, he also cannot change persona
Fear
(恐怖 )
Character may do nothing or escape from the battle. The character will rejoin after the battle is over
Dead
(死亡)
For the main, it means game over. For others, death mean no any action allowed. After battle, non-mc dead character will revive with HP 1

English Differences

Furious -> Rage
Faint -> Dizzy
Panic -> Confused
Old -> Enervation
Frail -> Exhaustion
Mute - > Silence

Ailment Description
Rage Cannot be control and only perform physical attacks for a few turns; Atk x 2, Def & Hit% x 0.5
Dizzy Lose one turn of action. This status happens at 100% when a downed character gets hit by critical hit or his/her weakness was exploited; 50% when a downed character gets hit by a normal attack
Confused For a few turns, the character would only (i) attack, (ii) do nothing, or (iii) throw away money
Enervation For a few turns, strength, stamina, magic, speed, and luck x 0.5
Exhaustion For a few turns, SP decreases with actions; damage received from enemies increases
Silenced For a few turns, character cannot use any skill. For the main, he also cannot change persona
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